A turn based, tile based, combat with action points, abilities et al, as a prototype of the combat for a game i am starting to work at. WARNING: project is at very early WIP

The game:

- Think of it like Slay the spire, only combat will be tile based, meaning with movement. 

- Combat will also be group based, hire heroes along the way, heroes cost to keep

- Heroes have abilities

Lots of options with the coin economy here, but i am not sure if the game has a strong enough hook to put time in)

NOTE: Slay the spire map i got from Github, here https://github.com/silverua/slay-the-spire-map-in-unity

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